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Selecting Talents for Rogue
Selecting Talents for Rogue
Before we talked about two schools that Rogue can choose when they are making build. Subtlety is the last part we are here to make mention of. Therefore we want to all of you pay more attention. Let us to take a quick look at the following information about it.
The Shadowstep build is the most common Subtlety build, which emphasizes attacking from stealth with a huge combo point advantage, then heading back into stealth to strike again. This build is mainly a PvP build as it lends itself to very quick, very bloody fights. That sounds very useful for you. This isn't a good leveling build as the full range of talents needed to work together for this build take quite a few levels to accumulate.
When Honor Among Thieves talent is maxed out, you have a 100% chance to get a combo point on a foe if somebody in your group critically hits with damage, healing, or ability. It also states that you can't receive more than one combo point per second. However, there is a bug currently that if multiple rogues with Honor Among Thieves are grouped together, they award an additional combo point per rogue with this talent. Even without this bug, getting additional combo points is a good thing.
Premeditation adds 2 combo points to your target when activated, but you must be in stealth. You have 20 seconds to use the combo points or else they go away. With only a 20 second cool-down, this talent is great for cheap combo points.
Preparation immediately finishes the cool-down on Evasion, Vanish, Sprint, Shadowstep, and Cold Blood abilities. Even though it has a 10 minute cool-down, this talent helps you to regain defensive abilities immediately. Popping this, and then using Vanish, followed by Premeditation and then Garrote, Ambush, or Cheap Shot is deadly.
Maxed out, the Initiative talent gives you a 100% chance to gain an additional combo point when using Ambush, Garrote, or Cheap Shot. Any extra combo points generated is necessary for this build.
Elusiveness decreases the cool-down times of Vanish and Blind by 60 seconds and Cloak of Shadows by 30 seconds. Again, anything allows you to go back into stealth quickly is tremendous. When you attack out of stealth, you should have at least 4 combo points already built up.
Setup gives you a chance to add a combo point if you dodge an enemy attack or resist a spell. This talent isn't necessary because your whole focus should be on attacking from stealth and going back into stealth.
Waylay gives your Ambush critical hits a 50% chance to reduce your foe's melee and ranged attack speeds by 20% and their movement speed by 70% for 8 seconds. Since this ability does not award combo points or help you to get back into stealth, then it's not needed.
It draws a conclusion that there're many different ways to spec your Rogue. Those builds we aforementioned are not set in stone. There are many variations of those builds, depending upon the player's taste. Try them out and see what best suits you. It's impossible to be everything, so pick a specific skullduggery and be the best you can be at it!
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