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Card Hero vortex test report
Extent of the need to PVE FARM According to injury statistics specifically UI: [Damage Meters 3.2.0] respectively, two jewelry cards were tested
Object: TYR Hand 53-54 Elite Bloody Magic / Scarlet Missionary
Weapons: Main hand bleeding who Weikagesi [the Crusaders] / deputy cruel razor [15 min] (blow Blade)
Talent: the assassination of 15 acutely 5 Combat 31
Important equipment: hand of justice, [Accessories]
SET.1, visual skill tests
pro. sword Department of Weapon Specialization (deputy blow)
Equipped, justice of the hand and Sword Specialization and the blow when he launched it will lead to effective results
Conclusion: The effect of 8% + blow, the attack likely to add an effect to about 11%, in the above three kinds of attacks on the effect of an increase in both tried to trigger the vortex effect AND a hero. Proved to increase the effect of any attack on the CHANCE TO HIT properties are useful, empathy may be an effective permit Windfury. (Seal of Command can not be sure that I only went for the entrance of the knights, while the command is sacred hurt.)
SET.2, card effects and probability (via DM)
pro.1. Ordinary attack 100 times (his deputy for cruel sharp knife, replaced the hand of justice, double-card test)
First of all, the general attack on the three experiments, 100 times to play the number and effect is as follows
To play a number of times (Hero / Vortex): 14 times / 5 times 15 times / 4 times 12 times / 6 times
An effect (Hero / Vortex): 2162/1157 2323/923 1833/1371
Effect of quality (hero / whirlpool, each maximum, minimum, average):
174,126,154 / 258,197,230
Attack the above experiment, the Sword Specialization 6% of the effect still exists, that is, a rough estimate, under
The launching of a hero is about 13% probability except Sword Specialization is about 11%
Launched the discipline of the vortex is about 5% except Sword Specialization is about 4%
In addition, in normal circumstances, FARM for more than an hour when the vortices occupy the whole of the total damage total damage of 3.5 - 4% (floating) to prove the elements do not hinder its chances of launching WoW Power Leveling injury Addition.
PVE select option element of Heroes PVP seems to be a good approach.
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